This Fighter Weapon System is a unity3d weapon system template designed for the fighter. It can help you create your own fighter game easily.
Control
Features
- All the the missiles, the bullets, and the particle effects use the Object Pooling System to spawn and recycle in this template.
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The Fighter Machine Gun System has a maximum heat limit. When the maximum heat is exceeded, it will enter the cool down state.
After the cooling is completed, the machine gun can be fired again.
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The Fighter Missile System have two working modes:
(1) One mode is called Single-Target mode,which means only one attack target can be locked at once and the missile you will launch is called the general missle(this missile is a short range missile).
(2) Another mode is called Multi-Target mode, which means multiple target can be locked at once,and the missiles you will launch are called the special missilesthese missiles are the long range missiles).
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Include one big and beautiful environment named the Atacama Desert.
This environment is made up of nine terrain blocks,and these terrains are generated from map data exported by Bing Map.
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The custom editor of each script has been carefully designed.Their appearance is neat and friendly.
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Fully Source Code.
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Detailed documentation.
Support Unity Versions
5.6.6 or higher
Download
You can download this asset from Unity Asset Store:Fighter Weapon System Template